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intro cutscene
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Topic created on 1549845842
Original post
Modme User
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is it possible to add an intro cutscene? similar to the cartoon animated ones on DE? I understand this is rather vague, but is it possible? And if so, how would I even begin? 

Reply #1 on 1549866888
Modme User
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Reply #2 on 1549930298
Modme User
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tom5300

From the Modme wiki https://wiki.modme.co/wiki/black_ops_3/intermediate/Setting-Up-Loadscreen-Videos.html

 Is there a way/ existing tutorial on how to do an easter egg cutscene 

 

Reply #3 on 1550007365
Modme User
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maxman5050

tom5300 From the Modme wiki https://wiki.modme.co/wiki/black_ops_3/intermediate/Setting-Up-Loadscreen-Videos.html  Is there a way/ existing tutorial on how to do an easter egg cutscene   

I don't have any experience playing videos in-game, but I'm sure you could base it off this video: https://www.youtube.com/watch?v=QakZsnmVD1w&t=32s 

Make sure the video is formatted as .mkv as described in: https://wiki.modme.co/wiki/black_ops_3/intermediate/Setting-Up-Loadscreen-Videos.html

And you could put the in-game screen brush/model somewhere the zombies can't get the players, and teleport/link and freeze the players to a spot facing the screen, to make it seem like a full-screen video.

Reply #4 on 1550045346
Modme User
29 wins

you can play a video on the players screen with:

 

thread lui::play_movie("video_name", "fullscreen", true);

 

 

You can also create a xcam in maya, export it and create an xcam asset in ape. Or use an existing one


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