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Skye's Weapon Ports (Includes CoD WW2 weapons!)
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Topic created on 1512543910
Reply #195 on 1543724929
Modme User
0 wins

Hey! Not sure if I just did something wrong, but I downloaded the Cod WW2 M1 Garand from your ports (thank you so much for making these by the way!) and when I put it into my map using the wallbuy prefab you included with it I ran into some issues. When I was testing out to see if it was working properly I walked up to the wallbuy and it said "Press F to buy the M1 Garand Cost: 0" and when I tried to purchase it, it made the sound as if I don't have enough points for it. I tried buying it again when I had 5000 points and it still wouldn't give it to me and made the same sound as before. I'm assuming the cost is suppose to be 500 like it says in its scripts, but I guess I am wondering if I just did something wrong when including the weapon into my map, or if there is just an error with either the gun, its scripts, or the wallbuy prefab. I'd really appreciate your feedback as I'd love to incorporate your weapons as the ports are really nice! Thank you so much in advance and I hope you can help me! (:

Reply #196 on 1543804328
Modme User
33 wins

Chadric273

Hey! Not sure if I just did something wrong, but I downloaded the Cod WW2 M1 Garand from your ports (thank you so much for making these by the way!) and when I put it into my map using the wallbuy prefab you included with it I ran into some issues. When I was testing out to see if it was working properly I walked up to the wallbuy and it said "Press F to buy the M1 Garand Cost: 0" and when I tried to purchase it, it made the sound as if I don't have enough points for it. I tried buying it again when I had 5000 points and it still wouldn't give it to me and made the same sound as before. I'm assuming the cost is suppose to be 500 like it says in its scripts, but I guess I am wondering if I just did something wrong when including the weapon into my map, or if there is just an error with either the gun, its scripts, or the wallbuy prefab. I'd really appreciate your feedback as I'd love to incorporate your weapons as the ports are really nice! Thank you so much in advance and I hope you can help me! (:

 Hey Chadric! Well, from what im reading it sounds like the stringtable call for the levelcommon_weapons file is missing from your zone file. Check in your map's .zone file and see if this is present, if it isn't, then add it and your wallbuy should work. 

stringtable,gamedata/weapons/zm/zm_levelcommon_weapons.csv

Link to my weapons post here: https://aviacreations.com/modme/index.php?view=topic&tid=2142
Reply #197 on 1543840105
Modme User
0 wins

Hey thanks for releasing all these weapons, can the packs work together? Can I download the ghosts, WW2, and the MWR packs and have them working in one map?

Reply #198 on 1543859948
Modme User
2 wins

FlameLeo95

Hey thanks for releasing all these weapons, can the packs work together? Can I download the ghosts, WW2, and the MWR packs and have them working in one map?

 Yes they all work together but you cant use all of them in one map because it will crash your game


Lil Big Boio
Reply #199 on 1543860140
Modme User
33 wins

FlameLeo95

Hey thanks for releasing all these weapons, can the packs work together? Can I download the ghosts, WW2, and the MWR packs and have them working in one map?

 Hey Leo! You sure can. Only thing that may cause an issue is you may hit a weapon limit, which will cause your map to not load. From my personal testing, a map can only have about ~150 non-stock guns in it. I just did a count and all those packs have a total of 151 weapons, so it should work fine. If it doesn't load due to the limit, you may have to remove some guns from the .zone file. 


Link to my weapons post here: https://aviacreations.com/modme/index.php?view=topic&tid=2142
Reply #200 on 1543891887
Modme User
0 wins

Okay awesome I just have to be really selective about which guns I am putting into the map!!! thanks so much for the reply :)

Reply #201 on 1543895103
Modme User
0 wins

TheSkyeLord

Chadric273 Hey! Not sure if I just did something wrong, but I downloaded the Cod WW2 M1 Garand from your ports (thank you so much for making these by the way!) and when I put it into my map using the wallbuy prefab you included with it I ran into some issues. When I was testing out to see if it was working properly I walked up to the wallbuy and it said "Press F to buy the M1 Garand Cost: 0" and when I tried to purchase it, it made the sound as if I don't have enough points for it. I tried buying it again when I had 5000 points and it still wouldn't give it to me and made the same sound as before. I'm assuming the cost is suppose to be 500 like it says in its scripts, but I guess I am wondering if I just did something wrong when including the weapon into my map, or if there is just an error with either the gun, its scripts, or the wallbuy prefab. I'd really appreciate your feedback as I'd love to incorporate your weapons as the ports are really nice! Thank you so much in advance and I hope you can help me! (:  Hey Chadric! Well, from what im reading it sounds like the stringtable call for the levelcommon_weapons file is missing from your zone file. Check in your map's .zone file and see if this is present, if it isn't, then add it and your wallbuy should work.  stringtable,gamedata/weapons/zm/zm_levelcommon_weapons.csv

 

Hi The SkyeLord! I really appreciate your response. Your advice worked and the wallbuy is now functioning as it should. Thank you! Not sure if the gun is suppose to sound like this or not, but I noticed after fully unloading a clip with the Cod WWII M1 Garand, it makes a click sound twice of the cartridge getting put into the gun. It's really not that big of a deal, but I wasn't sure if it was something that you would maybe want to know about. Thank you so much for porting all of these. The ports are great quality and I know we all really appreciate it!

Reply #202 on 1543970752
Modme User
0 wins

274 Weapons ported? God damn

I'll probably be using some of these (mainly BO1) in my custom map. Nice work!

Reply #203 on 1544075371
Modme User
33 wins

@FlameLeo95, Yeah you may have to remove a few for the map to launch unfortunately. However, from my own experimenting i can usually have about 3 of my weapon packs in a map at once, so you should be fine really, but im not 100% sure on that, as i havent tested that combination of weapons.

@Chadric273, Glad to hear the wallbuy is working! I am aware of the double-click sound on that gun, but that's how the official sound note tracks were setup, so that's what i used. I may change it in the future though

@booris99, Hell yeah! Almost to 300 :)

 

Thanks everyone!


Link to my weapons post here: https://aviacreations.com/modme/index.php?view=topic&tid=2142
Reply #204 on 1544137956
Modme User
33 wins

Welp, More MW3 stuff is out! Plus, this is the largest single weapon release to date!

 

Released:

MW3 - FAD, Five Seven, FMG9, G18, G36C, KSG 12, L86 LSW, L118A, M4A1, M16A4, M60E4, M320 GLM, MG36, MK14, MK46, MP5, & MP7

 

Make sure to update the MW3 weapon common and the sound aliases with it, as a lot of new things were added


Thanks everyone and enjoy the new stuff!!

Link to MW3 weapons here


Link to my weapons post here: https://aviacreations.com/modme/index.php?view=topic&tid=2142