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Erthrocks Playermodels!
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Topic created on 1515364619
Original post
Modme User
47 wins

ERTHROCKS PLAYER MODELS

*I WILL BE ADDING MORE PLAYER MODELS*

*If you want to mix and match characters, in ape find "zm_character_customization"

then edit the body style to the other characters. Each GDT has includes the body type name, so look there.*

DON'T FORGET TO LEAVE A WIN

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   CLICK ME

MY CUSTOM MAP     

CLICK HERE         

Moon Spacesuits!

    

 

 

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CDC Characters!

   

 [UPDATING]

 

Original Characters!

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ZOMBIE MODELS 

*YOU NEED TO INSTALL MY SHARED ASSETS FIRST!*

SHARED ASSETS

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MOON ZOMBIES

 

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SHANG ZOMBIES

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TEMPLAR ZOMBIES

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KINO ZOMBIES

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BURIED ZOMBIES

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[Releasing Shortly]

 

 

 

 

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CYBORG ZOMBIES

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[Will release shortly]

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Change notes 

==========

v1.0) release

v1.1) added moon zombies

v1.2) tweaked moon zombies, and added shang zombies

v1.3) added original characters from ZC

v1.4) reduced joints to fix ZC characters

v1.5) added templar zombies

v1.6) fixed templar zombies missing varient and spawner tree

v1.7) added kino zombies

v1.8) added shared assetts pack

v1.9) Added updates for all zombie types to use genisis. and added buried zombies


**Credits**
DTZxPorter
Collie
Azry
Treyarch
Erthrock

Zeroy

 


I do my best to help push the community forward.
Never give up!
------------------------------------------------
MY RELEASES
Erthrocks Player Models
Erthrocks Shaders
Erthrocks Guns Season 1 V2
Reply #1 on 1515654021
Modme User
47 wins

Let me know your thoughts


I do my best to help push the community forward.
Never give up!
------------------------------------------------
MY RELEASES
Erthrocks Player Models
Erthrocks Shaders
Erthrocks Guns Season 1 V2
Reply #2 on 1515672740
Modme User
8 wins

Very nice work, that's a win from me my friend...


Beepy Booper Bop
Reply #3 on 1515675714
Modme User
1 wins

Great releases hope to see more like hope to see the classic nazi zombie models from waw and bo1 take it back to the old school days smile.png

Reply #4 on 1515678895
Modme User
3 wins

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA it looks so organized


kickin' bubblegum and chewin' ass.

i'm all outta ass
Reply #5 on 1515683039
Modme User
0 wins

Erthrock

Let me know your thoughts

 Are you going to add the zombie models from natch?

 

Reply #6 on 1515696639
Modme User
8 wins

Getting the CIA characters would be awesome :)

Reply #7 on 1515718520
Modme User
47 wins

Javix473

Erthrock Let me know your thoughts  Are you going to add the zombie models from natch?  

 Yes, i plan to add every zombie type. as well as every player model.


I do my best to help push the community forward.
Never give up!
------------------------------------------------
MY RELEASES
Erthrocks Player Models
Erthrocks Shaders
Erthrocks Guns Season 1 V2
Reply #8 on 1515826492
Modme User
3 wins

Erthrock

 Thanks friend, good job I hope you can import the zombie models from Kino Der Toten.

Reply #9 on 1515849736
Modme User
2 wins

I did seem to find a bug. Ever since I've changed the models of the zombies to that of Moon, they will not animate when going through traversals. Things like jumping down from objects just have them falling. And mantling objects as well as jumping up objects results in a pile up. Is there any way to fix this?

Reply #10 on 1515863121
Modme User
18 wins

Zixology

I did seem to find a bug. Ever since I've changed the models of the zombies to that of Moon, they will not animate when going through traversals. Things like jumping down from objects just have them falling. And mantling objects as well as jumping up objects results in a pile up. Is there any way to fix this?
prerequisite....that you are using the updated traversals from Jbird link  https://www.youtube.com/watch?v=SO3Nr7chn3s then yes
open APE
search for Erthrocks_moon_zombies 
select Archetype_zm_moon_zombie
change Behavior Tree from (zm_zombie_ai_bt) to (zm_genesis_zombie.ai_bt)
change Animation state Machine from (zm_zombie.ai_asm) to (zm_genesis_zombie.ai_asm)
change Animation selector Table from (zm_factory_zombie.ai_ast) to (zm_genesis_zombie.ai_ast)
and finally scroll down to Animation Mapping Table and change this from (zm_factory_zombie.ai_am) to (zm_genesis_zombie.ai_am)
this is what i have done and they climb jump drop and mantle now with no issues 

 

 

 

 

Reply #11 on 1515867669
Modme User
18 wins

@ Erthrock lovin' the shang models ma dude 

Reply #12 on 1515869129
Modme User
47 wins

Zixology

I did seem to find a bug. Ever since I've changed the models of the zombies to that of Moon, they will not animate when going through traversals. Things like jumping down from objects just have them falling. And mantling objects as well as jumping up objects results in a pile up. Is there any way to fix this?

 ya you were having that problem because your using a revelations traversal, you can easily fix it.


I do my best to help push the community forward.
Never give up!
------------------------------------------------
MY RELEASES
Erthrocks Player Models
Erthrocks Shaders
Erthrocks Guns Season 1 V2
Reply #13 on 1515889692
Modme User
2 wins

D-2-K

Zixology I did seem to find a bug. Ever since I've changed the models of the zombies to that of Moon, they will not animate when going through traversals. Things like jumping down from objects just have them falling. And mantling objects as well as jumping up objects results in a pile up. Is there any way to fix this? prerequisite....that you are using the updated traversals from Jbird link  https://www.youtube.com/watch?v=SO3Nr7chn3s then yes open APE search for Erthrocks_moon_zombies  select Archetype_zm_moon_zombie change Behavior Tree from (zm_zombie_ai_bt) to (zm_genesis_zombie.ai_bt) change Animation state Machine from (zm_zombie.ai_asm) to (zm_genesis_zombie.ai_asm) change Animation selector Table from (zm_factory_zombie.ai_ast) to (zm_genesis_zombie.ai_ast) and finally scroll down to Animation Mapping Table and change this from (zm_factory_zombie.ai_am) to (zm_genesis_zombie.ai_am) this is what i have done and they climb jump drop and mantle now with no issues         

 Thanks so much for the help!

Reply #14 on 1515939857
Modme User
18 wins

Zixology you are welcome bud :)