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Doublejake's weapon ports
Viewed 1508 time(s)
Topic created on 1503481889
Reply #15 on 1504508479
Modme User
4 wins

Harry Bo21

Doublejake Added Black Ops Grim Reaper  add a trail fx to the projectile and i think its pretty much perfect

 

Just Added A fx trail to the Black Ops Grim Reaper and updated the video to show the fx

Reply #16 on 1505271161
Modme User
4 wins

Added MWR Bered MK8

Reply #17 on 1505289557
Modme User
6 wins

The gloss ranges of the weapons seem to be a bit too high (13).

Or is it the map without any reflection probes?

 

EDIT: You need to set it to 8 and the normal mal height to 0.3.

Also the ACOG lens material was missing (Grim Reaper).


My Maps:
1. Library
2. Moor Of The Dead
3. Zombies_Clue
4. Zombies_Curch
5. Library Remake
6. Hotel Der Untoten
7. Anwesen Der Verdammten
8. Todeswald
9. The Hive
10. Obscured
Reply #18 on 1505318827
Modme User
1 wins

Love the work man, especially the grim reaper. Looks sick!

Reply #19 on 1505369482
Modme User
4 wins

Mindmirror

The gloss ranges of the weapons seem to be a bit too high (13). Or is it the map without any reflection probes?   EDIT: You need to set it to 8 and the normal mal height to 0.3. Also the ACOG lens material was missing (Grim Reaper).

 

I changed the gloss on Weapons and fix the missing lens materiel on the Grim Reaper

Reply #20 on 1505369517
Modme User
4 wins

Added WAW PPSH

Reply #21 on 1505379641
Modme User
6 wins

Doublejake

Added WAW PPSH

 There is some sort of "Input Lag" with the PPSH.

If i click the left mouse button to fire, it takes like a half second before the weapon shoots.

 

EDIT:

I fixed the fire stats in APE for you:

 


My Maps:
1. Library
2. Moor Of The Dead
3. Zombies_Clue
4. Zombies_Curch
5. Library Remake
6. Hotel Der Untoten
7. Anwesen Der Verdammten
8. Todeswald
9. The Hive
10. Obscured
Reply #22 on 1505396695
Modme User
0 wins

hello Doublejake! i have taken the liberty of fixing the mk8 textures in my game, dm me on the modme discord @Duck if you want the fixed textures on your release ;)

Reply #23 on 1505944573
Modme User
0 wins

Awesome job with the ports and thank you very much! You will most certainly be credited.

However, the Grim Reaper RAR file either doesn't contain anything or it is corrupted. The link to it also no longer displays the same download screen as the others.

Reply #24 on 1505981158
Modme User
4 wins

Zixology

Awesome job with the ports and thank you very much! You will most certainly be credited. However, the Grim Reaper RAR file either doesn't contain anything or it is corrupted. The link to it also no longer displays the same download screen as the others.

The link is Fixed