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Origins tank broken when riden
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Topic created on 1502548092
Original post
Modme User
0 wins

The Origins tank drives perfectly fine on my map until the player stands on top of the tank. The tank goes crazy and even sometimes fly's up into the air so I was wondering if anyone knows how to stop this.

I want the tank to not be influenced by a player and just keep its steady driving no matter what.

 

Thanks guys :) 

Reply #1 on 1502628461
Modme User
17 wins

We can't help you because we have no idea how your tank operates. Send some code.


I've tried nothing and I'm out of ideas.
My creations:
DE gate trap
Debug (on/off)
Jukebox

To come:
Magic box locator (PM if you want an early version with HUD element)
Reply #2 on 1502630284
Modme User
9 wins

belly3031

The Origins tank drives perfectly fine on my map until the player stands on top of the tank. The tank goes crazy and even sometimes fly's up into the air so I was wondering if anyone knows how to stop this. I want the tank to not be influenced by a player and just keep its steady driving no matter what.   Thanks guys :) 
try this video it may help you ive not tested it yet myself yet 
https://www.youtube.com/watch?v=A18uVnTCEy0

 

Reply #3 on 1502639225
Modme User
17 wins

idk maybe edit some collision options in APE


I've tried nothing and I'm out of ideas.
My creations:
DE gate trap
Debug (on/off)
Jukebox

To come:
Magic box locator (PM if you want an early version with HUD element)
Reply #4 on 1502707694
Modme User
0 wins

D-2-K

belly3031 The Origins tank drives perfectly fine on my map until the player stands on top of the tank. The tank goes crazy and even sometimes fly's up into the air so I was wondering if anyone knows how to stop this. I want the tank to not be influenced by a player and just keep its steady driving no matter what.   Thanks guys :)  try this video it may help you ive not tested it yet myself yet  https://www.youtube.com/watch?v=A18uVnTCEy0  

 

 

I followed that tutorial exactly and I'm having this issue