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Fusorf's High Quality "Waw / BO1 styled" shaders pack
Viewed 1910 time(s)
Topic created on 1490401174
Original post
Modme User
12 wins

High quality "original styled" shaders w/ latest perks !

 

 

 

 

 

Feelin' nostalgic? ;)

 


About this pack

 

After noticing that the perk shaders from Black Ops 1 were only available in low quality, I decided to recreate them in high quality!

I had to do everything from scratch, but tried to stay as close as possible from the originals, and tried to apply the correct look and feel to the new perks from bo2/bo3.

Enjoy! and please give credits if you use this pack in your map.

 

(the magic)

 

 

 

Credits

 

Activision / Treyarch : Original assets

 

 


 

Download

 

Sign-in required

 

(format : png | Drag&Drop : no)

 

Enjoy :)

 

Reply #1 on 1490421954
Modme User
20 wins

very nice

Reply #2 on 1490422249
Modme User
7 wins

awesome job

10/10

Reply #3 on 1490531838
Modme User
9 wins

Thank you so much, my first play on Zombies was on Nacht Der Untoten on WaW ! I give you a wins :)


My released ports -
http://aviacreations.com/modme/index.php?view=topic&tid=1394#
Reply #4 on 1490551257
Modme User
28 wins

Looks awesome!


---{ Wild's BO3 Releases }---
Wild's Black Ops 2 Shader Pack! - http://modme.co/index.php?view=topic&tid=629
Wild's Round Sounds! - http://modme.co/index.php?view=topic&tid=1444
Wild's Shootable Perk-a-Holic! - http://kylequick.myportfolio.com/shootable-perk-a-holic

---{ Wild's BO3 Tutorials }---
Fix Custom Weapons Not Going In The Box! - http://modme.co/index.php?view=topic&tid=696

---{ View my portfolio here! (WIP) }---
http://kylequick.myportfolio.com
Reply #5 on 1490552877
Modme User
19 wins

if someone gets these and gets permission, could they make a drag & drop animated version of the perk shaders?


My Releases:
itznvy's weapon ports-http://aviacreations.com/modme/index.php?view=topic&tid=1571

John Burnette's weapons- http://aviacreations.com/modme/index.php?view=topic&tid=1490

Jia909 wallbuys- http://aviacreations.com/modme/index.php?view=topic&tid=1272
Reply #6 on 1497887014
Modme User
0 wins

will use that! great thanks man! i am feeling nostalgic :p

Reply #7 on 1504822737
Modme User
1 wins

how do you convert these to iwi?

 

or do you need to to use these with harrybo21 perks

Reply #8 on 1505170390
Modme User
1 wins

How can install this shaders in Wardog perks v1.1.0? i converted in format .TIFF but when I move them to the folder texture_assets/wardog/t7/missing. Dont work in game only work shaders PHD,whos who,vulture.

 

 

Reply #9 on 1505174276
Modme User
0 wins

Very Good for anyone who downloads make sure that you make it 64 x 64 instead of 128 x 128 (default download), and set it to tiff :)

 

Will use in Paris Map

Reply #10 on 1505174314
Modme User
0 wins

iAr7uRo

How can install this shaders in Wardog perks v1.1.0? i converted in format .TIFF but when I move them to the folder texture_assets/wardog/t7/missing. Dont work in game only work shaders PHD,whos who,vulture.    

 change the size??

Reply #11 on 1505180732
Modme User
102 wins

they are resized to 32 x 32 in the game anyway


HarryBo21's BO3 Perks v1.5.0
LINK TO MODME POST
HarryBo21's WAW Perks v5.2.0
LINK TO MODME POST
Black Ops 3 Gun Pack v1.5.0
LINK TO MODME POST
Reply #12 on 1505278833
Modme User
1 wins

Harry Bo21

they are resized to 32 x 32 in the game anyway

 I solved Harry's problem, I just had to edit Wardog's GDT and replace the shading in APE. the size was not the problem, they are already in 64x64 just to convert them to .TIFF cool.png

Reply #13 on 1505312149
Modme User
102 wins

iAr7uRo

Harry Bo21 they are resized to 32 x 32 in the game anyway  I solved Harry's problem, I just had to edit Wardog's GDT and replace the shading in APE. the size was not the problem, they are already in 64x64 just to convert them to .TIFF 

 my problem?


HarryBo21's BO3 Perks v1.5.0
LINK TO MODME POST
HarryBo21's WAW Perks v5.2.0
LINK TO MODME POST
Black Ops 3 Gun Pack v1.5.0
LINK TO MODME POST
Reply #14 on 1505330688
Modme User
1 wins

Harry Bo21

iAr7uRo Harry Bo21 they are resized to 32 x 32 in the game anyway  I solved Harry's problem, I just had to edit Wardog's GDT and replace the shading in APE. the size was not the problem, they are already in 64x64 just to convert them to .TIFF   my problem?

 Noo jajaj my problem silly.png thanks por help.

 

But if someone has that same problem you can solve it with my previous comment.