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Idioma - Font generation tool for COD4/WAW
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Topic created on 1472242055
Original post
Modme Founder
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Font conversion tool for COD4/WAW

 
 
Step 1 > Open Idioma.exe, select a font, and click the button (leave the settings as they are for now). You will be asked where to save the files. 7 font files will be generated in a folder called "font_files". A TGA (1024x2048) image will also be generated - save this as gamefonts2pc.tga, to gameroot/texture_assets/customfonts/ (or wherever you usually save textures).
 
Step 2 > If the font size is too big in generated TGA, some entries will fall off the bottom of the image. If this happens, reduce the size of the font in Idioma then re-generate.
 
Step 3 > In Asset Manager, in any custom GDT, make a new Material entry named "gamefonts2pc". Use these settings and convert:
 
Step 4 > Copy the newly created gamefonts2pc.iwi from raw/images to mods/modname/images AND to /raw/english/fonts Then copy the material to english/materials/fonts/. Copy the 7 font files generated by Idioma to gameroot/raw/english/customfont/.
// Add this to your mod.csv:
font,customfont/bigFont,,
font,customfont/boldFont,,
font,customfont/consoleFont,,
font,customfont/extraBigFont,,
font,customfont/normalFont,,
font,customfont/objectiveFont,,
font,customfont/smallFont,,
material,fonts/gamefonts2pc


NOTE > If you want your console font to be the default monospace font used by the game, comment out the consoleFont line.
 
Step 5 > Build mod and see your new font in-game!
 
Step 6 > If your characters are slightly off from their normal positions, like the image above, you'll need to change the offsets in Idioma and re-generate. Play around with settings until you get it just right.
 
As always with my tools you MUST credit me for using them.
 
This supports most fonts on your computer, not just TrueType fonts. 

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Reply #1 on 1472242246
Modme User
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HORRAY! NO MORE BEGGING FOR DUKIP .

Great work +1.

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I'm joking Dukip :P And I'm first


Reply #2 on 1472247459
Modme Founder
121 wins
Updated for fixed in-game fonts.

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Reply #3 on 1472249310
Modme User
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Awesome work Porter :D This tool works perfectly, BO3 font in WaW looks dank :)

Mapper and Weapon Porter, I try and keep my work to the highest standard and release what I can for the community to use :D - Pro
Reply #4 on 1472249915
Modme User
5 wins
Can't wait to give this a try :), hopefully I can replicate the bo3 fonts

Inexperienced - but I've got some stuff figured out...
Reply #5 on 1472322711
Modme User
15 wins
Excellent 

PEW PEW MADAFACKAS !!!
Reply #6 on 1472435411
Modme User
10 wins
You get a failed loading material message is the material is not named gamefonts2pc . The error is coming from the font files themselves looking for it, as of now I don't believe you can actually use a custom material file and instead will have to name it that or else your font will show the missing images texture instead.

24/7, 365, money don't sleep, why the fuck should I?
Reply #7 on 1472436003
Modme Founder
121 wins

mrpeanut188

You get a failed loading material message is the material is not named gamefonts2pc . The error is coming from the font files themselves looking for it, as of now I don't believe you can actually use a custom material file and instead will have to name it that or else your font will show the missing images texture instead.

Yeah you need to use gamefonts2pc as the name, it's setup that way.

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Reply #8 on 1482045198
Modme User
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Can we have chinese char set for font?
Reply #9 on 1483813088
Modme User
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Curious question. What font is used in BO3? Thanks.
Reply #10 on 1483821336
Modme Administrator
6 wins

ibreakteam

Curious question. What font is used in BO3? Thanks.
 
Escom Regular
Reply #11 on 1484468789
Modme User
0 wins
Well, I have a boner now.
+1